The Hidden City of Molgen

The hidden city of Molgen is a large subterranean metropolis located somewhere underneath the The Faekin's Walk on Numara. The city can only be accessed through the hazardous Teamoor's Labyrinth and knowledge of how to safely pass is closely guarded. The exact location of the city is generally unknown and the ability to scry and teleport there is disrupted. The enormous size of Teamoor's Labyrinth makes finding the city by simply exploring the maze near suicide.

The city is almost exclusively populated by gnomes. Most of the permanent Elbrecht residents never leave the city itself, relying greatly on the Alwin surface-dwellers, who know safe routes through the labyrinth, to move goods in and out of the city. The city has little contact with the surface world but still engages in a large amount of trade. Mechanical goods marked as being from Molgen are world renown and fetch a high price in foreign ports.

The city is in theory ruled by the the High Order of the Arcanists, but as an organization they remain largely uninvolved in politics unless a situation needs arbitration beyond the domain of the courts. Instead the city operates based off the complex guild agreements. To an outsider this system of contracts and agreements seems unnecessarily complicated, but they serve an important purpose in maintaining order and power balance in a largely isolated city.

The city is itself a wonder. it is mainly comprised of massive street corridors carved through solid stone with edifices carved into the walls. stone walkways and elevators allow access to entrances at higher levels. Most corridors run at 60oangles to another creating a grid of triangular street blocks. Some of these streets also have water canals following along. Almost all the corridors are illuminated by phosphorescent fungal gardens dimly illuminating the streets in purple, pink, and green light.

Mechanical constructions for all sorts of purposes can be seen throughout the city. Their are grand machines to control the canals, drawbridges, city defenses, and transportation systems.